I originally created this mod to utilize my Darkness-Devil's Sight combo, but it has come to my attention that:
Firstly, this mod depends on 5e Spells to work, as the effect is defined there.
Secondly, the Darkness item effect has also been implemented by the same mod (silly me), therefore I will not be updating this mod any further. Please refer to 5e Spells (under 5e Spells Adjust) for the exact same effect as this mod.
Original:
Improved Darkness spell to be able to last 100 turns (10 minutes), aligning with DnD 5e rulebook.
Switched Darkness spell (including drow and monk version, thanks dmahler26) to have two variants, target item and target ground.
Target ground stays as default implementation, target item allows you to target an item, or a player with a weapon in their main hand. This allows you to move the darkness cloud around without re-casting.
Both variants still requires concentrating.
Install
This mod works with Baldur's Gate 3 Mod Manager, and possibly Vortex and Manual
Installations. BG3 Mod Managers is by far the simplest method, and as such is recommended one.
Compatibility
- This mod is tested to be compatible with 5e Spells but there might be some spells that I have yet tested to be fully working. Do open an issue on my github repository (or comment, I'll try to check frequently) if there are any compantibility issues with spells added with 5e Spells mod.
- This mod is highly unlikely to work with other Darkness-related mods (no concentration or infinite duration mod), as it completely changed the way Darkness spell works behind the hood.
Requirements
This mod requires 5e Spells mod to work (for now, I am working on a standalone version)
Mod is also Open Sourced:
Github
来源与文件
来源列出的依赖与关系
- 作者列出的前置:5e Spells — Using darkness effect from 5e Spells
前往 N 网打开所选文件。安装与下载要求以原作者及平台说明为准。
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