Astral Sentinel - Monk Subclass**
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Index
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[1] Level Progression
[2] Compatibility
[3] Astral Powers
[4] Changelog
[5] Credits
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[1] Level Progression
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• Level 3:
**- Select 3 Astral Powers
- Astral Binding (Bound weapon becomes a Monk Weapon even if heavy or two handed. **It's damage is **Magical **and **Returns to you when thrown)
- Proficiency** in** Light Armor, Medium Armor, Longswords, Greatswords, Glaives, Spears, Rapiers, Pikes and Halberds
• Level 4:
**- Astral Landing
**- Momentum
**
**• Level 5:
- Energy Blade **(Astral Bound Weapon inflicts additional 1d4 Force damage)
- Psionic Strike
**• Level 6:
- Select 1 Major Astral Power
- Cosmic Harmony** (Restore half Ki Points per Long Rest)
- Loosen Gravity
**• Level 7:
• Level 8:
**
**• Level 9:
- Select 1 Greater Astral Power
****- Martial Continuum **(Extra Attack after using an Astral Power)
**• Level 11: **
- Select 1 Greater Astral Power
- Psionic Master (+Wisdom modifier Damage to Force and Psichic powers)
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[2] Compatibility
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Compatible to other Monk Subclasses mods under Compatibility Framework.
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[3] Astral Powers
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• Given Astral Powers:
**- Astral Landing (1 ki): **As Feather Fall
- Telepathic Influence (1 ki): As Charme Person.
- Psionic Strike (1 ki): Melee weapon attack with additional 1d8 Force Damage. Consume Ki point only on hit.
- Astral Step (1 ki): As Misty Step.
- Detect Thoughts (1 ki): As homonym.
**- Momentum (1 ki): **As Longstrider
**- Loosen Gravity (1 ki): **As Enhance Leap.
• Base Astral Powers:
- Kinetic Deflection (1 ki): As Shield Spell
- Dashing Comet (1 ki): Charge with your weapon and damage enemy in the way with additional 1d8 Force Damage
- Force Pull (1 ki): 1d8 Force damage and pull the target to you.
- Psionic Suggestion (1 ki): As Command.
- Mind Spike (2 ki): Ranged 3d8 Psychic Damage + Dazed.
- Force Push (2 ki): As Thunderwave but Force damage.
- Pacify Mind (2 ki): As Calm Emotions
- Dispell Gravity (2 ki): The target starts to float without control. It can't take any actions or move. Attacks against it have Advantage.
- Fractal Identity (2 ki): As Mirror Image.
- Induce Rest (2 ki): As Sleep.
- Kinetic Burst (2 ki): As Shatter but Force Damage.
- Kinetic Slam (2 ki): Ranged 3d8 Force Damage and target is pushed Prone.
• Major Astral Powers:
- Deviate Mind (3 ki): The target will attack his allies for 2 turns.
- Astral Confinement (3 ki): As Banishment.
- Blink (3 ki): As homonym.
- Cognitive Stasis (3 ki): As Hold Person with additional 1d8 Psychic damage on start.
- Force Choke (3 ki): The target is strangled and can't move or take any actions. It takes 3d6 Bludgeoning damage on start and then 1d6 damage every turn for 5 turns.
Attacks against it have Advantage.
- Meteoric Impact (3 ki): Attack with your weapon inflicting additional 3d6 Force damage and target is pushed prone for 1 turn.
- Psychic Disturbance (3 ki): As Confusion.
- Time Dilation (3 ki): As Slow.
• Greater Astral Powers:
- Planar Impact (4 ki): Attack with your weapon inflicting additional 5d10 Force damage and target is banished for 2 turns.
- Repulse Blast (4 ki): 6d6 Force Damage to every creature around you and push them back 6m Prone.
- Telekinesis (4 ki): As homonym.
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[5] Credits
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**Many thanks to Larian!
BG3 mods i made:
• Monk - Astral Sentinel
来源与文件
来源列出的依赖与关系
- 作者列出的前置:Compatibility Framework — Needed if you have other Monk Subclasses
前往 N 网打开所选文件。安装与下载要求以原作者及平台说明为准。
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