Valdacil's 5e Spells Adjustment - Up 2 Date addon

Adjustments to match vanilla 5e Spells Inspired by Valdacil's Spell Adjustments - 5E Spells, a mod that unfortunately is not currently being supported by its creator leading me to create this mod that edits spells from the 5e Spells mod to match the feel of other spells in the vanilla game that also weren't featured in the original mod by Valdacil. For the most part this means changing spells that last 100 and 600 turns and turning them to last until long rest or just 10 turns. Another big one i

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**Adjustments to match vanilla

5e Spells

**Inspired by Valdacil's Spell Adjustments - 5E Spells, a mod that unfortunately is not currently being supported by its creator leading me to create this mod that edits spells from the 5e Spells mod to match the feel of other spells in the vanilla game that also weren't featured in the original mod by Valdacil. For the most part this means changing spells that last 100 and 600 turns and turning them to last until long rest or just 10 turns. Another big one is summons, as most summons in bg3 last until long rest and don't require concentration, a trait many summons had in 5e. The list below is the list of spells currently edited by this mod, and for the rest of the list check out Valdacil's mod.

  • ****Spare the Dying - Changed range to 9m/30ft, I gave it range so it's not outdone by the help action. Now costs a Bonus Action.
  • Healing Spirit - Kept duration at 10 since it's a healing spell but removed Concentration.
  • Alter Self - It now lasts Until Long Rest rather than 600 turns, added dispel disguise to remove alteration. Alter-self's natural weapon damage is now in addition to unarmed damage rather than replacing it. removed Concentration.
  • Flame Blade - Unlike its shadow blade counterpart it lasted only 10 turns. So, I made it last Until Long Rest.
  • Summon Fey - lasts Until Long Rest instead of 600 turns, removed** Concentration**.
  • Magical Circle - Added Concentration and it lasts 10 turns both to match with protection from evil and good. Each level increases the duration by 5 turns instead of 600 for each level
  • Motivational Speech - Removed Concentration and it now lasts Until Long Rest in place of 600 turns, to match aid.
  • Summon Construct - lasts Until Long Rest instead of 600 turns, removed Concentration.
  • **Summon Beholderkin **- lasts Until Long Rest instead of 600 turns, removed Concentration.
  • Arcane Eye - lasts Until Long Rest instead of 600 turns, kept Concentration. Credit to chizfreak for the idea/feedback.
  • **True Seeing **- lasts Until Long Rest instead of 600 turns, removed Concentration. Now matching with see invisibility
  • Tenser's Transformation - Lasts 10 turns instead of 600. Now costs a Bonus Action. This will make using the spell easier mid-combat, you can also use the action previously used to cast the spell to equip a main piece of armor while also benefiting wizards who already have proficiency by allowing them to fight the second they cast the spell.
  • Spell Lists - Removes 5e versions of the Shadow Blade and Booming Blade Spells from the spell's lists. Adds 5e spells to Hexblade warlock & Arcane Archer.
  • Green Flame Blade - Now functions like vanilla Booming Blade. (AKA it now uses an Attack Roll and thus works with the extra attack bonus)

Notes:

  • Sorry for procrastinating on updating with Patch 8, just pretend something incredibly tragic happened to me like one of those AO3 writers. If requested, I can make a separate spell list without Valdacil-like changes for those who want 5e Spells mod without duplicate Booming Blade/Shadow Blade spells or another list for those who just want these amazing spells on their Hexblade Warlock.

The code in this mod was modeled exactly like the code in the original mod as I used it as a reference to learn how to make this mod. If wondering about compatibility or load order I would refer to his mod, but you can place it generally anywhere below 5e Spells. This mod does not contain or conflict with anything within the original Valdacil's Spell Adjustments - 5E Spells mod and simply mimics its design patterns and adds it to spells missing from his list. If you want a full list of edited spells check out his mod.

Credits to:Valdacil for the "second Larian Duration" mod and inspiration to make an updated version

DiZ91891 for the 5e Spells list, an amazing mod to freshen things up

来源与文件

文件说明

Tenser's Transformation provides proficiency in armor however you can't use it due more limited turns, it now costs a bonus action allowing the action cost to equip armor instead. Spells were added & changed with patch 8, changes to mod to match them.

来源列出的依赖与关系

  • 作者列出的前置:5e Spells — The spells this mod edits are from 5e Spells
  • 作者列出的前置:Valdacil's Spell Adjustments (Vanilla and 5E Spells) — For the full list of spells that Edit 5e Spells to mimic vanilla, check out the original mod page.

前往 N 网打开所选文件。安装与下载要求以原作者及平台说明为准。

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